A quick Set dressing and lighting practice using unreal engine and path tracing.
Project Overview
A personal project focused on the in-depth study of path tracing, Realistic lighting, and set dressing.
Software & Tools: Unreal Engine 5, Quixel, Adobe Premiere Pro
Process & Workflow
Concept & Reference Gathering: Curated reference stills to establish the foundational lighting mood and color palettes.
Scene Blocking & Lighting Setup: Translated reference material into initial scene blocking and developed the core lighting setups.
Camera Configuration: Configured camera setups and established precise angles to achieve the desired camera framing.
Final Rendering & Compositing: Executed final rendering, comprehensive color grading, and video editing.
Key Takeaways
This project significantly refined my practical understanding of lighting techniques and path-tracing capabilities within Unreal Engine 5.